I’ve run into this problem a couple of times, where I am working off a blueprint preset like lets say, pages, and at a point in the development process I need to expand or more finely articulate the preset. It is often the case that I cannot just add a bit of code to fix it, but rather i need to change the code of the preset itself, which often is difficult because I feel like i need to guess the structure of the preset. Is the code for blueprint presets somewhere in the documentation, or the kirby folder?
I’m aware that the presets don’t have a lot of options, but I often start to work with them instead of developing the whole blueprint from the start. It helps with time and gives you a sense of how things come together.
I am just wondering if the presets are somewhere in the kirby applications written as blueprint code? I would like to be able to just customize them, instead of writing everything from scratch.
Yeah, I have to say that there is something very impractical about the way blueprints are written. That’s just me complaining though, I have been able to get very good usability out of them regardless.
Thank you for your tips.