Over the last few months, I’ve been working on a full-featured commerce solution for Kirby. Due to the separation of plugin files from templates, blueprints, and CSS, I decided to package it as a “kit” – much like the plainkit, starterkit, and langkit that are available on Kirby’s Github page.
I plan to sell Shopkit licenses for $19 USD, under the same commercial open-source license terms as Kirby itself: test it out as much as you like before buying a license to use Shopkit on a production server.
I’m now closing in on some final touches before releasing code out to the public in a week or so. During this last stretch, I would love some contributors to help identify rogue bugs, test out Shopkit on different server setups, and point out missing/undocumented features. If you’re interested in helping, send me a private message and I’ll invite you to the private repo. Anyone who contributes will get a free license key.
After the closed beta, I’ll release Shopkit 0.9 to the public and start selling licences.
Here are some in-progress screenshots to whet your appetite. Onwards!
Product details in the panel
Defining shipping methods
Some of the global shop options