Hi there,
here’s a file blueprint :
title: Logo
accept: image/jpeg, image/png, image/webp
create:
format: webp
image:
cover: true
So far, it’s working greatly. But I’ve been asked to add support for SVG, though I’d like to keep the conversion to wepb.
I tried this :
title: Logo
accept: image/jpeg, image/png, image/webp, image/svg+xml
create:
format: webp
image:
cover: true
Then user can select SVG to upload but it results into an error and the image is somehow corrupted.
If I avoid the conversion to webp, it’s working fine. I’m guessing Kirby is trying to convert the SVG to Webp…
Is there a way to define that it shouldn’t convert to webp when an svg is uploaded, but to keep the conversion for other kinds of image type please ?
Thanks.