I’m trying to add a field to my image blueprint that will inject a CSS class. I know I can add
class: to an image, but I’d really like to have it so I can manage this within the blueprint.
I’ve added the following to my blueprint, and I see it in the panel, but when I complete it, nothing happens with the image. Do I need to do something else here? I assumed it would work because the field is already defined by Kirby, like
sections: meta: type: fields fields: alt: label: Alternative Text type: text loading: width: 1/2 label: Loading type: select options: lazy : lazy eager: eager class: width: 1/2 label: CSS Class type: text link: label: Link type: url