Hey folks,
I’m trying to add a field to my image blueprint that will inject a CSS class. I know I can add class:
to an image, but I’d really like to have it so I can manage this within the blueprint.
I’ve added the following to my blueprint, and I see it in the panel, but when I complete it, nothing happens with the image. Do I need to do something else here? I assumed it would work because the field is already defined by Kirby, like alt
.
sections:
meta:
type: fields
fields:
alt:
label: Alternative Text
type: text
loading:
width: 1/2
label: Loading
type: select
options:
lazy : lazy
eager: eager
class:
width: 1/2
label: CSS Class
type: text
link:
label: Link
type: url