With the launch of Kirby 3, there are now two ways plugins can be installed: using Git submodules, and via Composer/Packagist. My personal preference is for Composer, and ideally I would only need to use this one method to manage all my plugins. However, on the few occasions I’ve asked a plugin developer if they were planning to provide support for Composer, they have been unsure how to do so or where to start.
So… is there a good guide to get developers up to speed with adding Composer support to their plugins, and further still, any specific requirements they need be aware of to support Kirby 3? If there is, I can provide that link when making such requests (or better still possibly create a pull request to add that support myself). If not, perhaps this could be added to Kirby’s documentation?