Hi, I was wondering where I might find some additional documentation on how Kirby 3’s asynchronous thumb generation operates? Right now I’m troubleshooting a project with a Kirby back-end and react frontend, in which thumbs are not properly generated.
after uploading via panel, images are created in the
/media folder, however they are the exact same size as the original source image, additionally json files are created in the hidden .jobs folder, but the image sizes suggested in the filename are not being generated.
Any thoughts on what might be going on?