i use the kirby builder from @timoetting. When i enable multi-lang inside my config-file, the updating process inside the Kirby Builder Fields doesn’t work, when switching between (for example German and English) But when i open the Page, multi-lang is working…
How can i solve the issue? Is that a kirby builder bug?
Thanks for your help…
Hey @Niklas_X, I have the same problem. It looks to me as if the content is only pulled into the builder components from the “database”
.txt files on initial load of a panel edit mode and not when you switch the language. There might be an easy fix by adding another event hook, but the correct handler/method is probably hidden somewhere in the compiled
I’m using a workaround for the time being: just reload the panel page after changing the language.
Stupid and long way
- manually create translated
.txt files for your languages, if they don’t exist yet
open page A in the panel, edit your builder blocks in one language (e.g. German) and save
navigate to any other page (let’s call it page B) in the panel and change the language (e.g. to English)
navigate back to page A in the panel, edit the correctly loaded blocks in the now active language (English) and save
It’s a bit tedious, but it works.